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Technical Standards as of 30 June 2016


Technical Standards as of 30 June 2016

List of technical standards as of 30th June 2016 for Alderney, Australia/New Zealand, Denmark, Gibraltar, IOM, Italy, KGC, Malta, Northern Territory, Portugal, Spain and UK.

Alderney Gambling Control Commission:

Technical Standards and Guidelines for Internal Control Systems and Internet Gambling Systems, v4.1, March 2015.

Australia/New Zealand:

Australian/New Zealand Gaming Machine National Standard, Rev 10.3 or 2015.


Spillemyndigheden’s Technical Standards.

SCP.00.00.EN.1.1 - General requirements

SCP.01.01.EN.1.1 - Testing Standards for Online Betting

SCP.01.03.EN.1.0 - Testing Standards for Online Casino

SCP.02.01.EN.1.0 - Inspection Standards for Online Betting

SCP.02.03.EN.1.0 - Inspection Standards for Online Casino

SCP.03.00.EN.1.1 - Information Security Management System

SCP.04.00.EN.1.1 – Guidelines for Penetration Testing

SCP.05.00.EN.1.1 – Guidelines for Vulnerability Scanning

SCP.06.00.EN.1.1 - Change Management Programme


Remote Technical and Operating Standards, version 1.1.0 of 20/09/2012.

Isle of Man:



The Autonomous Administration of State Monopolies (AAMS) - Guidelines for the certification of gaming platforms. Version 1.2, 24 December 2014.

Kahnawake Gaming Commission (Canada):

Regulations Concerning Interactive Gaming, 08 June 2016.


Remote Gaming Regulations (EN).PDF, April 2005.

Technical Infrastructure hosting Gaming and Control Systems for Remote Gaming.PDF, December 2015.

Northern Territory (Australia)

Internet Gambling Technical Requirements, Version 1, January 2012.

Sports Bookmaker System Approval Requirements V1.12.pdf, July 2016.

Sports Bookmaker Independent Audit Log Requirements V1.7.pdf, March 2015.

Sports Bookmaker Ledger Sheet Requirements V1.6.pdf, August 2016.

(With guidance from Control System Compliance Guidelines V1.3.pdf)


Regulamento 903B_2015 - Requisitos Sistema Tecnico de Jogo.pdf,  Regulation laying down the Technical Requirements of the Online Gambling Technical System

Regulamento 828_2015 - Regras Máquinas Jogo (Diário da República, 2.ª série — N.º 236 — 2 de dezembro de 2015)

Plus various game-specific standards.


General License: dt_Requisitos_tecnicos_de_funcionalidad_v2_20141029

Integration: R_20141006_Modelo _certificacion_definitiva_Cambios.pdf

Tasmanian Gaming Commission (Australia)

Internet Gaming Technical Requirements, Version 3.1, June 2001.

UK Gaming Commission:

“Remote Gambling and Software Technical Standards”; July 2015.

 “Security Audit Advice”; July 2015.

 “Testing Strategy”; May 2016.

ICE 2016 – Resounding Success


ICE 2016 EXPO was a resounding success, with iTech Labs' participation at the event very rewarding. We had the most successful ICE show yet with 150+ visitors and 40+ scheduled meetings. iTech Labs stand attracted significant traffic. It was truly pleasing to meet with new and long-term stakeholders in the gaming industry, to connect with new clientele for the first time and to re-connect with long-term clientele. iTech Labs looks forward to continued involvement in future ICE EXPOS.

Portugal Accreditation


Portugal accreditation - Serviço de Regulação e Inspeção de Jogos (SRIJ) has confirmed the accreditation of iTech Labs for certification of online gaming systems. iTech Labs is now certifying for our existing customers (re certifying previously certified games) and new customers for Portugal.

Quality Assurance by iTech Labs


Quality Assurance:

 iTech Labs has been offering our expertise for Quality Assurance (QA) services for a number of years. We have now launched a brand new website for QA services. Our QA services include Mobile Apps, Online games, Online ERP systems, Test automation, Custom testing solutions etc. QA testing is conducted from multiple labs and time zones focussing on on-time delivery and high quality at very competitive and set prices.

There is also a brand new eBook addressing the potential pitfalls of software testing and how to avoid them. Head over to  and be sure to download the eBook for FREE!

02 June 2017

iTech Labs is now testing Games and Security for UKGC


iTech Labs is accredited for testing according to UKGC Remote Technical Standards. iTech Labs has been testing for KGC licensees since 2010.

iTech Labs is currently testing for many UKGC licensees as per the revised ‘Testing strategy for compliance with remote gambling and software technical standards’ dated June 2014.

iTech Labs is testing the full RTS including security.

iTech Labs’ Technically Qualified Sales Team


iTech Labs is pleased to announce the integrated operation of our highly technically qualified sales team in Europe & Australia. Our global sales operations will be headed by Geoff Nicoll who has over 14 years technical and business development experience in the gaming industry. Representing iTech Labs in London is Neil Scott, who brings several years experience in high-level consultation work across jurisdictions, including:U.K.,Gibraltar,Denmark, Isle of Man and Malta. Representing iTech Labs in Italy is Gianluca Scassa, who is an experienced consultant on Italian Gaming regulations. He has more than 10 years experience in the IT and Telecommunications sector.  Representing Spain, is Roger Perez, who has an extensive background in sales and managing projects in the gaming industry, and brings a wealth of knowledge of regulations for both the Madrid province and Spain. Our European sales team is perfectly qualified to provide your company with the correct advice and knowledge relating to the specific gaming market in which you are operating. Our sales team continues to work closely with technical staff at our European and Australian laboratories. For more information visit: